Friday, February 27, 2009

Catacomb Church





This is about a day and a half worth of work. It is a church with a catacomb below ground with two secret entrances. I'm using static meshes packages that were bundeled with U3, so I don't exactly have what I am looking for when it comes to art assets. (It would be nice to get some skull piles, epic sarcophagi, female medieval warrior angel statues, tapastries, mounds of candles with burning wax melting down, and huge stain glass windows. Maybe I'll harass someone to get some thrown in.)

Lighting still needs work, decorations need to be added, bump and detail maps need to be extruded as well. Any suggestions on it??

Tuesday, February 17, 2009

Unreal Screen Shot




  


























Here are some more screen shots of a level I have been working on in the Unreal Editor.  The level has bot paths, working portals, particle effects elevators, and opening doors.  I am working on two connecting rooms that go to the side and under the current rooms.  It's getting there. . . 

(Sidenote:  Whoever invented Hot and Spicy Cheez It's is a winner.  They have been my side-arm throughout my efforts.)
I'll post more when I got it!

Sunday, February 15, 2009

Blarg

I've been messin' around in the Unreal Editor and drawing in my free time as of late . . . no real updates.  I just figured I'd post one of my unfinished dudes.  I'll post a real update later.  I swears!  There might be some interesting news in the coming weeks so we'll see what goes down or up then.